Portfolio Website

Penguin Games graphic.
Duration: April - June 2023

If you're seeing this page, you're looking at my portfolio website! This is essentially a repository for everything me professionally-wise. From professional and personal projects, to my resume, and so on. During the process of creating this website, I reached out to professionals across different careers regarding how to present myself and my portfolio, as part of the process.

Skills: Webflow, website design, UI/UX design, networking, presentation.

Planet Wild

Image from Planet Wild
Duration: February - June 2023
Relevant Links: itch.ioGitHubDesign Document

Planet Wild is a 3D exploration and interaction game with an emphasis on going outside and journaling. In this experience, players can travel through three different regions inspired by the Netherlands and search for animals. After finding them, they proceed to draw the animal in their journal, personalizing their journaling experience in the process, and even allowing them to download their image for printing.

Skills: Unity, C#, UI/UX design, game design, game programming, Git, GitHub, SCRUM, team management, testing, research, presentation.

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Learn to Sing UI/UX Redesign

Hi-fi design of the Learn to Sing UI/UX redesign.
Duration: February - April 2023
Relevant Links: Figma PrototypeDesign Report

The purpose of this project was to redesign the user interface and user experience of Learn to Sing - creating an improved visual and interact-able prototype based on the original.

Skills: Figma, UI/UX design, research, surveys, testing, presentation.

Puss in Prison

Screenshot of "Puss in Prison."
Duration: November 2022 - January 2023
Relevant Links: itch.io | GitHub

Puss in Prison is a 2D cooperative puzzle platformer emphasising multiplayer ethics. In it, two players must work together to break out of prison. Through this multiplayer experience, players are challenged with their morals by collaboration.

Skills: GameMaker Studio 2, game programming, Git, GitHub, team management, game design, level design, SCRUM.

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