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Profile

I am a developer, designer, and team player. Variety is my interest and I always look to explore new creative mediums.

Highlighted Projects

Penguin Games, February 2021 - Present
Terraria minigame server. Worked on numerous projects that tackled support, game design/development, community interaction and outreach, and internal team management.
Skills: C#, community management, game design, team management, documentation.

Infosys InStep Internship Project, July - September 2024
Project focused on bridging the Banking Experience Gap in the Europe Market, via AI and Spatial Experience Innovations.
Skills: Figma, UI/UX, research, prototyping, design, problem-solving.

Planet Wild, February - June 2023
3D exploration and interaction game with an emphasis on going outside and journaling, built with Unity. Developed the main drawing mechanic and the main user interface. Designed and iterated a majority of UI systems to produce an experience that matched the target audience effectively.

Experience

Study Association Cover, Groningen, Netherlands
Commissioner of External Affairs, October 2024 - Present
Maintain professional relationships with companies on behalf of Cover. Work directly with company representatives in providing members with extensive career opportunities.

Infosys, Bangalore, India
InStep Intern, July 2024 - September 2024
Worked under units Finacle and WongDoody. Worked on a project concerning bridging the banking experience gap in European markets via AI and spatial experience innovations.

Hanze University of Applied Sciences, Groningen, Netherlands
CT Labs Student Assistant, February 2023 - July 2024
Assisted students in the Makerspace and Spacelab. This ranges from programming assistance, game design help, using digital tools in the Spacelab, and assisting students with technology in either space.

Education

University of Groningen, Groningen, Netherlands
BSc. Artificial Intelligence, September 2023 - Present

Skills

Programming: C#, Python, R, GDScript, GML Code.

Applications: Unity, Figma, Godot, Git, GitHub, Webflow, Wordpress, GameMaker Studio 2, Adobe Illustrator.

General: UI/UX, development, research, SCRUM, design, team management, product management, community management and interaction.